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THE HEART OF THE FOREST

───────────────────────────────────────────The Heart of the Forest is a 2.5D adventure platformer for PC.
You play as a red capped mushroom, asked by the Forest God to help fight against a
Corrupted God, find, and return the Heart of the Forest before the corruption takes over.

PROJECT SPECIFICATIONS

───────────────────────────────────────────Projects I have worked on and am proud to show off!

Technical Details

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Engine:
Unity Engine
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Platforms:
PC
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Version Control:
Perforce
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IDE:
Visual Studio

Development

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Concepting:
4 Weeks
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Alpha:
10 Weeks (Aug 15 - Oct 17)
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Beta:
3 Weeks (Oct 24 - Nov 14)
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Gold:
1 Week (Nov 21 - Nov 28)

Project Management

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Style:
Agile & scrum
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Software:
Trello
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PROOF OF CONCEPT

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Contributions

My Contributions to the 4 week concepting stage

Team Organisation

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Setup private discord server for team communication
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Setting up Perforce using AIE servers for version control
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Creating and organising Trello board for project management

Documentation

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Created Technical Design Document
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Game Design Document
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Asset List
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Feedback Document
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Team Post Mortem Document
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Game Prototype Pitch Presentation

Concepts & Prototypes

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Player Health & Stamina System
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Player Character Controller
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Forest Enemy AI
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Ability System

MAJOR PRODUCTION

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Contributions

My Contributions to the 14 week production process

Team Organisation

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Created feedback document for all feedback and observations
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Creating and organising Scrum & Sprint documents
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Hosting Monday scrum meetings

Documentation

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Technical Design Document
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Feedback Document
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Rush hour slides
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Feedback Document
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Team Post Mortem Document

Game Systems

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Environment platforms
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GUI designs and functionality
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Rain and fog VFX
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Crossfades and transitions
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GAME SYSTEMS

ABOUT THE GAME SYSTEMS. . .

GUI Design and Systems

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Navigatable and interactive menus
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AFK timer (in Credits)
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In-game HUD
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Simple and beautiful designs

Rain and Fog VFX

Platforms

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Passable/Two-way
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Collapsing
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Moving and rotating
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Poison and Sap puddles/pools